Global Virtual Reality Glove Market Professional Survey Report 2019
SKU ID :QYR-14562934 | Published Date: 02-Oct-2019 | No. of pages: 104Description
The Virtual Reality gloves provide the closest real-life experience. VR uses synchronized sound, sight, and touch with data suites. This has increased the number of gamers who prefer VR over traditional gaming devices. The increasing disposable income and enhanced adaptability with devices are making VR headsets and consoles more and more affordable for consumers.
The ever-growing popularity of VR games will be the leading factor influencing the market's growth in this region. The adoption of VR technology by industry giants such as Sony and Microsoft will trigger market growth during the forecast period. In addition, large coverage of companies such as Apple and Google in the mobile gaming segment is likely to foster the adoption of VR content in the mobile gaming industry.
The global Virtual Reality Glove market was valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025.
This report focuses on Virtual Reality Glove volume and value at global level, regional level and company level. From a global perspective, this report represents overall Virtual Reality Glove market size by analyzing historical data and future prospect.
Regionally, this report categorizes the production, apparent consumption, export and import of Virtual Reality Glove in North America, Europe, China, Japan, Southeast Asia and India.
For each manufacturer covered, this report analyzes their Virtual Reality Glove manufacturing sites, capacity, production, ex-factory price, revenue and market share in global market.
The following manufacturers are covered:
CyberGlove Systems
Manus VR
GloveOne
Virtalis
...
Segment by Regions
North America
Europe
China
Japan
Southeast Asia
India
Segment by Type
Wireless VR Gloves
Wired VR Gloves
Others
Segment by Application
Private
Commerce
The ever-growing popularity of VR games will be the leading factor influencing the market's growth in this region. The adoption of VR technology by industry giants such as Sony and Microsoft will trigger market growth during the forecast period. In addition, large coverage of companies such as Apple and Google in the mobile gaming segment is likely to foster the adoption of VR content in the mobile gaming industry.
The global Virtual Reality Glove market was valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025.
This report focuses on Virtual Reality Glove volume and value at global level, regional level and company level. From a global perspective, this report represents overall Virtual Reality Glove market size by analyzing historical data and future prospect.
Regionally, this report categorizes the production, apparent consumption, export and import of Virtual Reality Glove in North America, Europe, China, Japan, Southeast Asia and India.
For each manufacturer covered, this report analyzes their Virtual Reality Glove manufacturing sites, capacity, production, ex-factory price, revenue and market share in global market.
The following manufacturers are covered:
CyberGlove Systems
Manus VR
GloveOne
Virtalis
...
Segment by Regions
North America
Europe
China
Japan
Southeast Asia
India
Segment by Type
Wireless VR Gloves
Wired VR Gloves
Others
Segment by Application
Private
Commerce
TOC
Tables & Figures
Companies
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