Global Electronic Gaming Machine Industry Market Research Report

SKU ID :Maia-11285862 | Published Date: 05-Dec-2017 | No. of pages: 127
Global Electronic Gaming Machine Industry Market Research Report 1 Electronic Gaming Machine Introduction and Market Overview 1.1 Objectives of the Study 1.2 Definition of Electronic Gaming Machine 1.3 Electronic Gaming Machine Market Scope and Market Size Estimation 1.3.1 Market Concentration Ratio and Market Maturity Analysis 1.3.2 Global Electronic Gaming Machine Value ($) and Growth Rate from 2012-2022 1.4 Market Segmentation 1.4.1 Types of Electronic Gaming Machine 1.4.2 Applications of Electronic Gaming Machine 1.4.3 Research Regions 1.4.3.1 North America Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) 1.4.3.2 Europe Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) 1.4.3.3 China Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) 1.4.3.4 Japan Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) 1.4.3.5 Middle East & Africa Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) 1.4.3.6 India Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) 1.4.3.7 South America Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) 1.5 Market Dynamics 1.5.1 Drivers 1.5.1.1 Emerging Countries of Electronic Gaming Machine 1.5.1.2 Growing Market of Electronic Gaming Machine 1.5.2 Limitations 1.5.3 Opportunities 1.6 Industry News and Policies by Regions 1.6.1 Industry News 1.6.2 Industry Policies 2 Industry Chain Analysis 2.1 Upstream Raw Material Suppliers of Electronic Gaming Machine Analysis 2.2 Major Players of Electronic Gaming Machine 2.2.1 Major Players Manufacturing Base and Market Share of Electronic Gaming Machine in 2016 2.2.2 Major Players Product Types in 2016 2.3 Electronic Gaming Machine Manufacturing Cost Structure Analysis 2.3.1 Production Process Analysis 2.3.2 Manufacturing Cost Structure of Electronic Gaming Machine 2.3.3 Raw Material Cost of Electronic Gaming Machine 2.3.4 Labor Cost of Electronic Gaming Machine 2.4 Market Channel Analysis of Electronic Gaming Machine 2.5 Major Downstream Buyers of Electronic Gaming Machine Analysis 3 Global Electronic Gaming Machine Market, by Type 3.1 Analysis of Market Status and Feature by Type 3.2 Global Electronic Gaming Machine Value ($) and Market Share by Type (2012-2017) 3.3 Global Electronic Gaming Machine Production and Market Share by Type (2012-2017) 3.4 Global Electronic Gaming Machine Value ($) and Growth Rate by Type (2012-2017) 3.5 Global Electronic Gaming Machine Price Analysis by Type (2012-2017) 4 Electronic Gaming Machine Market, by Application 4.1 Downstream Market Overview 4.2 Global Electronic Gaming Machine Consumption and Market Share by Application (2012-2017) 4.3 Downstream Buyers by Application 4.4 Global Electronic Gaming Machine Consumption and Growth Rate by Application (2012-2017) 5 Global Electronic Gaming Machine Production, Value ($) by Region (2012-2017) 5.1 Global Electronic Gaming Machine Value ($) and Market Share by Region (2012-2017) 5.2 Global Electronic Gaming Machine Production and Market Share by Region (2012-2017) 5.3 Global Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) 5.4 North America Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) 5.5 Europe Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) 5.6 China Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) 5.7 Japan Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) 5.8 Middle East & Africa Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) 5.9 India Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) 5.10 South America Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) 6 Global Electronic Gaming Machine Production, Consumption, Export, Import by Regions (2012-2017) 6.1 Global Electronic Gaming Machine Consumption by Regions (2012-2017) 6.2 North America Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) 6.3 Europe Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) 6.4 China Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) 6.5 Japan Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) 6.6 Middle East & Africa Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) 6.7 India Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) 6.8 South America Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) 7 Global Electronic Gaming Machine Market Status and SWOT Analysis by Regions 7.1 North America Electronic Gaming Machine Market Status and SWOT Analysis 7.2 Europe Electronic Gaming Machine Market Status and SWOT Analysis 7.3 China Electronic Gaming Machine Market Status and SWOT Analysis 7.4 Japan Electronic Gaming Machine Market Status and SWOT Analysis 7.5 Middle East & Africa Electronic Gaming Machine Market Status and SWOT Analysis 7.6 India Electronic Gaming Machine Market Status and SWOT Analysis 7.7 South America Electronic Gaming Machine Market Status and SWOT Analysis 8 Competitive Landscape 8.1 Competitive Profile 8.2 Alien technology 8.2.1 Company Profiles 8.2.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.2.2.1 Product Introduction 8.2.2.2 Market Positioning and Target Customers 8.2.3 Alien technology Production, Value ($), Price, Gross Margin 2012-2017E 8.2.4 Alien technology Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.3 I-dong 8.3.1 Company Profiles 8.3.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.3.2.1 Product Introduction 8.3.2.2 Market Positioning and Target Customers 8.3.3 I-dong Production, Value ($), Price, Gross Margin 2012-2017E 8.3.4 I-dong Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.4 JXD 8.4.1 Company Profiles 8.4.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.4.2.1 Product Introduction 8.4.2.2 Market Positioning and Target Customers 8.4.3 JXD Production, Value ($), Price, Gross Margin 2012-2017E 8.4.4 JXD Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.5 Microsoft 8.5.1 Company Profiles 8.5.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.5.2.1 Product Introduction 8.5.2.2 Market Positioning and Target Customers 8.5.3 Microsoft Production, Value ($), Price, Gross Margin 2012-2017E 8.5.4 Microsoft Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.6 Subor 8.6.1 Company Profiles 8.6.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.6.2.1 Product Introduction 8.6.2.2 Market Positioning and Target Customers 8.6.3 Subor Production, Value ($), Price, Gross Margin 2012-2017E 8.6.4 Subor Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.7 Xbox 8.7.1 Company Profiles 8.7.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.7.2.1 Product Introduction 8.7.2.2 Market Positioning and Target Customers 8.7.3 Xbox Production, Value ($), Price, Gross Margin 2012-2017E 8.7.4 Xbox Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.8 Sega 8.8.1 Company Profiles 8.8.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.8.2.1 Product Introduction 8.8.2.2 Market Positioning and Target Customers 8.8.3 Sega Production, Value ($), Price, Gross Margin 2012-2017E 8.8.4 Sega Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.9 Sony 8.9.1 Company Profiles 8.9.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.9.2.1 Product Introduction 8.9.2.2 Market Positioning and Target Customers 8.9.3 Sony Production, Value ($), Price, Gross Margin 2012-2017E 8.9.4 Sony Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.10 Nintendo 8.10.1 Company Profiles 8.10.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.10.2.1 Product Introduction 8.10.2.2 Market Positioning and Target Customers 8.10.3 Nintendo Production, Value ($), Price, Gross Margin 2012-2017E 8.10.4 Nintendo Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.11 Tai rely 8.11.1 Company Profiles 8.11.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.11.2.1 Product Introduction 8.11.2.2 Market Positioning and Target Customers 8.11.3 Tai rely Production, Value ($), Price, Gross Margin 2012-2017E 8.11.4 Tai rely Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.12 WINYSON 8.12.1 Company Profiles 8.12.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.12.2.1 Product Introduction 8.12.2.2 Market Positioning and Target Customers 8.12.3 WINYSON Production, Value ($), Price, Gross Margin 2012-2017E 8.12.4 WINYSON Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.13 BLACK HORNS 8.13.1 Company Profiles 8.13.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.13.2.1 Product Introduction 8.13.2.2 Market Positioning and Target Customers 8.13.3 BLACK HORNS Production, Value ($), Price, Gross Margin 2012-2017E 8.13.4 BLACK HORNS Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.14 Timetop 8.14.1 Company Profiles 8.14.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.14.2.1 Product Introduction 8.14.2.2 Market Positioning and Target Customers 8.14.3 Timetop Production, Value ($), Price, Gross Margin 2012-2017E 8.14.4 Timetop Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.15 THRUSTMASTER 8.15.1 Company Profiles 8.15.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.15.2.1 Product Introduction 8.15.2.2 Market Positioning and Target Customers 8.15.3 THRUSTMASTER Production, Value ($), Price, Gross Margin 2012-2017E 8.15.4 THRUSTMASTER Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.16 PlayStation 8.16.1 Company Profiles 8.16.2 Electronic Gaming Machine Product Introduction and Market Positioning 8.16.2.1 Product Introduction 8.16.2.2 Market Positioning and Target Customers 8.16.3 PlayStation Production, Value ($), Price, Gross Margin 2012-2017E 8.16.4 PlayStation Market Share of Electronic Gaming Machine Segmented by Region in 2016 8.17 BETOP 8.18 Uniscom 9 Global Electronic Gaming Machine Market Analysis and Forecast by Type and Application 9.1 Global Electronic Gaming Machine Market Value ($) & Volume Forecast, by Type (2017-2022) 9.1.1 Poker EGMs Market Value ($) and Volume Forecast (2017-2022) 9.1.2 TV EGMs Market Value ($) and Volume Forecast (2017-2022) 9.1.3 Large-scale EGMs Market Value ($) and Volume Forecast (2017-2022) 9.2 Global Electronic Gaming Machine Market Value ($) & Volume Forecast, by Application (2017-2022) 9.2.1 TV Games Market Value ($) and Volume Forecast (2017-2022) 9.2.2 ARC Games Market Value ($) and Volume Forecast (2017-2022) 9.2.3 Poket Games Market Value ($) and Volume Forecast (2017-2022) 9.2.4 PC Games Market Value ($) and Volume Forecast (2017-2022) 10 Electronic Gaming Machine Market Analysis and Forecast by Region 10.1 North America Market Value ($) and Consumption Forecast (2017-2022) 10.2 Europe Market Value ($) and Consumption Forecast (2017-2022) 10.3 China Market Value ($) and Consumption Forecast (2017-2022) 10.4 Japan Market Value ($) and Consumption Forecast (2017-2022) 10.5 Middle East & Africa Market Value ($) and Consumption Forecast (2017-2022) 10.6 India Market Value ($) and Consumption Forecast (2017-2022) 10.7 South America Market Value ($) and Consumption Forecast (2017-2022) 11 New Project Feasibility Analysis 11.1 Industry Barriers and New Entrants SWOT Analysis 11.2 Analysis and Suggestions on New Project Investment 12 Research Finding and Conclusion 13 Appendix 13.1 Discussion Guide 13.2 Knowledge Store: Maia Subscription Portal 13.3 Research Data Source 13.4 Research Assumptions and Acronyms Used
List of Tables and Figures Figure Product Picture of Electronic Gaming Machine Table Product Specification of Electronic Gaming Machine Figure Market Concentration Ratio and Market Maturity Analysis of Electronic Gaming Machine Figure Global Electronic Gaming Machine Value ($) and Growth Rate from 2012-2022 Table Different Types of Electronic Gaming Machine Figure Global Electronic Gaming Machine Value ($) Segment by Type from 2012-2017 Figure Poker EGMs Picture Figure TV EGMs Picture Figure Large-scale EGMs Picture Table Different Applications of Electronic Gaming Machine Figure Global Electronic Gaming Machine Value ($) Segment by Applications from 2012-2017 Figure TV Games Picture Figure ARC Games Picture Figure Poket Games Picture Figure PC Games Picture Table Research Regions of Electronic Gaming Machine Figure North America Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) Figure Europe Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) Table China Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) Table Japan Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) Table Middle East & Africa Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) Table India Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) Table South America Electronic Gaming Machine Production Value ($) and Growth Rate (2012-2017) Table Emerging Countries of Electronic Gaming Machine Table Growing Market of Electronic Gaming Machine Figure Industry Chain Analysis of Electronic Gaming Machine Table Upstream Raw Material Suppliers of Electronic Gaming Machine with Contact Information Table Major Players Manufacturing Base and Market Share ($) of Electronic Gaming Machine in 2016 Table Major Players Electronic Gaming Machine Product Types in 2016 Figure Production Process of Electronic Gaming Machine Figure Manufacturing Cost Structure of Electronic Gaming Machine Figure Channel Status of Electronic Gaming Machine Table Major Distributors of Electronic Gaming Machine with Contact Information Table Major Downstream Buyers of Electronic Gaming Machine with Contact Information Table Analysis of Market Status and Feature by Type Table Global Electronic Gaming Machine Value ($) by Type (2012-2017) Table Global Electronic Gaming Machine Value ($) Share by Type (2012-2017) Figure Global Electronic Gaming Machine Value ($) Share by Type (2012-2017) Table Global Electronic Gaming Machine Production by Type (2012-2017) Table Global Electronic Gaming Machine Production Share by Type (2012-2017) Figure Global Electronic Gaming Machine Production Share by Type (2012-2017) Figure Global Electronic Gaming Machine Value ($) and Growth Rate of Poker EGMs Figure Global Electronic Gaming Machine Value ($) and Growth Rate of TV EGMs Figure Global Electronic Gaming Machine Value ($) and Growth Rate of Large-scale EGMs Table Global Electronic Gaming Machine Price by Type (2012-2017) Figure Downstream Market Overview Table Global Electronic Gaming Machine Consumption by Application (2012-2017) Table Global Electronic Gaming Machine Consumption Market Share by Application (2012-2017) Figure Global Electronic Gaming Machine Consumption Market Share by Application (2012-2017) Table Downstream Buyers Introduction by Application Figure Global Electronic Gaming Machine Consumption and Growth Rate of TV Games (2012-2017) Figure Global Electronic Gaming Machine Consumption and Growth Rate of ARC Games (2012-2017) Figure Global Electronic Gaming Machine Consumption and Growth Rate of Poket Games (2012-2017) Figure Global Electronic Gaming Machine Consumption and Growth Rate of PC Games (2012-2017) Table Global Electronic Gaming Machine Value ($) by Region (2012-2017) Table Global Electronic Gaming Machine Value ($) Market Share by Region (2012-2017) Figure Global Electronic Gaming Machine Value ($) Market Share by Region (2012-2017) Table Global Electronic Gaming Machine Production by Region (2012-2017) Table Global Electronic Gaming Machine Production Market Share by Region (2012-2017) Figure Global Electronic Gaming Machine Production Market Share by Region (2012-2017) Table Global Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) Table North America Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) Table Europe Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) Table China Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) Table Japan Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) Table Middle East & Africa Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) Table India Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) Table South America Electronic Gaming Machine Production, Value ($), Price and Gross Margin (2012-2017) Table Global Electronic Gaming Machine Consumption by Regions (2012-2017) Figure Global Electronic Gaming Machine Consumption Share by Regions (2012-2017) Table North America Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) Table Europe Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) Table China Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) Table Japan Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) Table Middle East & Africa Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) Table India Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) Table South America Electronic Gaming Machine Production, Consumption, Export, Import (2012-2017) Figure North America Electronic Gaming Machine Production and Growth Rate Analysis Figure North America Electronic Gaming Machine Consumption and Growth Rate Analysis Figure North America Electronic Gaming Machine SWOT Analysis Figure Europe Electronic Gaming Machine Production and Growth Rate Analysis Figure Europe Electronic Gaming Machine Consumption and Growth Rate Analysis Figure Europe Electronic Gaming Machine SWOT Analysis Figure China Electronic Gaming Machine Production and Growth Rate Analysis Figure China Electronic Gaming Machine Consumption and Growth Rate Analysis Figure China Electronic Gaming Machine SWOT Analysis Figure Japan Electronic Gaming Machine Production and Growth Rate Analysis Figure Japan Electronic Gaming Machine Consumption and Growth Rate Analysis Figure Japan Electronic Gaming Machine SWOT Analysis Figure Middle East & Africa Electronic Gaming Machine Production and Growth Rate Analysis Figure Middle East & Africa Electronic Gaming Machine Consumption and Growth Rate Analysis Figure Middle East & Africa Electronic Gaming Machine SWOT Analysis Figure India Electronic Gaming Machine Production and Growth Rate Analysis Figure India Electronic Gaming Machine Consumption and Growth Rate Analysis Figure India Electronic Gaming Machine SWOT Analysis Figure South America Electronic Gaming Machine Production and Growth Rate Analysis Figure South America Electronic Gaming Machine Consumption and Growth Rate Analysis Figure South America Electronic Gaming Machine SWOT Analysis Figure Competitive Matrix and Pattern Characteristics of Electronic Gaming Machine Market Figure Top 3 Market Share of Electronic Gaming Machine Companies Figure Top 6 Market Share of Electronic Gaming Machine Companies Table Mergers, Acquisitions and Expansion Analysis Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table Alien technology Production, Value ($), Price, Gross Margin 2012-2017E Figure Alien technology Production and Growth Rate Figure Alien technology Value ($) Market Share 2012-2017E Figure Alien technology Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table I-dong Production, Value ($), Price, Gross Margin 2012-2017E Figure I-dong Production and Growth Rate Figure I-dong Value ($) Market Share 2012-2017E Figure I-dong Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table JXD Production, Value ($), Price, Gross Margin 2012-2017E Figure JXD Production and Growth Rate Figure JXD Value ($) Market Share 2012-2017E Figure JXD Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table Microsoft Production, Value ($), Price, Gross Margin 2012-2017E Figure Microsoft Production and Growth Rate Figure Microsoft Value ($) Market Share 2012-2017E Figure Microsoft Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table Subor Production, Value ($), Price, Gross Margin 2012-2017E Figure Subor Production and Growth Rate Figure Subor Value ($) Market Share 2012-2017E Figure Subor Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table Xbox Production, Value ($), Price, Gross Margin 2012-2017E Figure Xbox Production and Growth Rate Figure Xbox Value ($) Market Share 2012-2017E Figure Xbox Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table Sega Production, Value ($), Price, Gross Margin 2012-2017E Figure Sega Production and Growth Rate Figure Sega Value ($) Market Share 2012-2017E Figure Sega Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table Sony Production, Value ($), Price, Gross Margin 2012-2017E Figure Sony Production and Growth Rate Figure Sony Value ($) Market Share 2012-2017E Figure Sony Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table Nintendo Production, Value ($), Price, Gross Margin 2012-2017E Figure Nintendo Production and Growth Rate Figure Nintendo Value ($) Market Share 2012-2017E Figure Nintendo Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table Tai rely Production, Value ($), Price, Gross Margin 2012-2017E Figure Tai rely Production and Growth Rate Figure Tai rely Value ($) Market Share 2012-2017E Figure Tai rely Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table WINYSON Production, Value ($), Price, Gross Margin 2012-2017E Figure WINYSON Production and Growth Rate Figure WINYSON Value ($) Market Share 2012-2017E Figure WINYSON Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table BLACK HORNS Production, Value ($), Price, Gross Margin 2012-2017E Figure BLACK HORNS Production and Growth Rate Figure BLACK HORNS Value ($) Market Share 2012-2017E Figure BLACK HORNS Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table Timetop Production, Value ($), Price, Gross Margin 2012-2017E Figure Timetop Production and Growth Rate Figure Timetop Value ($) Market Share 2012-2017E Figure Timetop Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table THRUSTMASTER Production, Value ($), Price, Gross Margin 2012-2017E Figure THRUSTMASTER Production and Growth Rate Figure THRUSTMASTER Value ($) Market Share 2012-2017E Figure THRUSTMASTER Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table PlayStation Production, Value ($), Price, Gross Margin 2012-2017E Figure PlayStation Production and Growth Rate Figure PlayStation Value ($) Market Share 2012-2017E Figure PlayStation Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table BETOP Production, Value ($), Price, Gross Margin 2012-2017E Figure BETOP Production and Growth Rate Figure BETOP Value ($) Market Share 2012-2017E Figure BETOP Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Company Profiles Table Product Introduction Table Market Positioning and Target Customers Table Uniscom Production, Value ($), Price, Gross Margin 2012-2017E Figure Uniscom Production and Growth Rate Figure Uniscom Value ($) Market Share 2012-2017E Figure Uniscom Market Share of Electronic Gaming Machine Segmented by Region in 2016 Table Global Electronic Gaming Machine Market Value ($) Forecast, by Type Table Global Electronic Gaming Machine Market Volume Forecast, by Type Figure Global Electronic Gaming Machine Market Value ($) and Growth Rate Forecast of Poker EGMs (2017-2022) Figure Global Electronic Gaming Machine Market Volume and Growth Rate Forecast of Poker EGMs (2017-2022) Figure Global Electronic Gaming Machine Market Value ($) and Growth Rate Forecast of TV EGMs (2017-2022) Figure Global Electronic Gaming Machine Market Volume and Growth Rate Forecast of TV EGMs (2017-2022) Figure Global Electronic Gaming Machine Market Value ($) and Growth Rate Forecast of Large-scale EGMs (2017-2022) Figure Global Electronic Gaming Machine Market Volume and Growth Rate Forecast of Large-scale EGMs (2017-2022) Table Global Market Value ($) Forecast by Application (2017-2022) Table Global Market Volume Forecast by Application (2017-2022) Figure Global Electronic Gaming Machine Consumption and Growth Rate of TV Games (2012-2017) Figure Global Electronic Gaming Machine Consumption and Growth Rate of ARC Games (2012-2017) Figure Global Electronic Gaming Machine Consumption and Growth Rate of Poket Games (2012-2017) Figure Global Electronic Gaming Machine Consumption and Growth Rate of PC Games (2012-2017) Figure Market Value ($) and Growth Rate Forecast of PC Games (2017-2022) Figure Market Volume and Growth Rate Forecast of PC Games (2017-2022) Figure North America Market Value ($) and Growth Rate Forecast (2017-2022) Table North America Consumption and Growth Rate Forecast (2017-2022) Figure Europe Market Value ($) and Growth Rate Forecast (2017-2022) Table Europe Consumption and Growth Rate Forecast (2017-2022) Figure China Market Value ($) and Growth Rate Forecast (2017-2022) Table China Consumption and Growth Rate Forecast (2017-2022) Figure Japan Market Value ($) and Growth Rate Forecast (2017-2022) Table Japan Consumption and Growth Rate Forecast (2017-2022) Figure Middle East & Africa Market Value ($) and Growth Rate Forecast (2017-2022) Table Middle East & Africa Consumption and Growth Rate Forecast (2017-2022) Figure India Market Value ($) and Growth Rate Forecast (2017-2022) Table India Consumption and Growth Rate Forecast (2017-2022) Figure South America Market Value ($) and Growth Rate Forecast (2017-2022) Table South America Consumption and Growth Rate Forecast (2017-2022) Figure Industry Resource/Technology/Labor Importance Analysis Table New Entrants SWOT Analysis Table New Project Analysis of Investment 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