Global TV and Movie Merchandise Market 2016-2020

SKU ID :TNV-10290222 | Published Date: 15-Jun-2016 | No. of pages: 55
PART 01: Executive summary • Highlights PART 02: Scope of the report • Market overview • End-user segments • Base year • Common currency conversion rates • Vendor segmentation PART 03: Market research methodology • Research methodology • Economic indicators PART 04: Introduction • Key market highlights PART 05: Market landscape • Market overview • Market size and forecast by retail sales • Market size and forecast by royalty • Five force analysis PART 06: Market segmentation by product type • Global TV and movie merchandise market by type • Global TV and movie apparels market • Global TV and movie toys market • Global TV and movie accessories market • Global TV and movie video games market • Global TV and movie home décor market PART 07: Geographical segmentation • Global TV and movie merchandise market by geography • Comparison of global TV and movie merchandise market by geography • TV and movie merchandise market in Americas • TV and movie merchandise market in EMEA • TV and movie merchandise market in APAC PART 08: Key leading countries PART 09: Market attractiveness • Market attractiveness by product type • Market attractiveness by geography PART 10: Market drivers PART 11: Impact of drivers PART 12: Market challenges PART 13: Impact of drivers and challenges PART 14: Market trends PART 15: Vendor landscape • Competitive scenario • Other prominent vendors PART 16: Appendix • Summary of figures • List of abbreviations PART 17: Explore Technavio   LOT Exhibit 01: Standard currency conversion rates Exhibit 02: Licensing market ecosystem Exhibit 03: Global TV and movie merchandise market by retail sales 2015-2020 ($ billions) Exhibit 04: Global TV and movie merchandise market 2015-2020 ($ billions) Exhibit 05: Global TV and movie merchandise market by type 2015 Exhibit 06: Global TV and movie merchandise market by type 2020 Exhibit 07: Global TV and movie apparels market 2015-2020 ($ billions) Exhibit 08: Global TV and movie toys market 2015-2020 ($ billions) Exhibit 09: Global TV and movie accessories market 2015-2020 ($ billions) Exhibit 10: Global TV and movie video games market 2015-2020 ($ billions) Exhibit 11: Global TV and movie home décor market 2015-2020 ($ billions) Exhibit 12: Global TV and movie merchandise market by geography 2015 Exhibit 13: Global TV and movie merchandise market by geography 2020 Exhibit 14: Global TV and movie merchandise market by geography 2015-2020 ($ billions) Exhibit 15: CAGR comparison of various geographies of global TV and movie merchandise market 2016-2020 Exhibit 16: TV and movie merchandise market in Americas 2015-2020 ($ billions) Exhibit 17: TV and movie merchandise market in EMEA 2015-2020 ($ billions) Exhibit 18: TV and movie merchandise market in APAC 2015-2020 ($ billions) Exhibit 19: Key leading countries Exhibit 20: Market attractiveness by product type Exhibit 21: Market attractiveness by geography Exhibit 22: Movie releases and gross sales 2015 ($ millions) Exhibit 23: Production budget of movies 2006 - 2016 ($ millions) Exhibit 24: Impact of drivers Exhibit 25: Impact of drivers and challenges Exhibit 26: Marvel's new movie releases 2008 - 2019 Exhibit 27: Other prominent vendors in global TV and movie merchandise market Exhibit 28: Summary of figures 2015-2020
Cartoon Network, Discovery Consumer Products, DreamWorks Animation, Entertainment One, Hasbro, Mattel, NBC Universal, Nickelodeon, Rainbow, Sanrio, The Walt Disney Company, Twentieth Century Fox, Warner Bros., World Wrestling Entertainment.
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