Global Gesture Recognition for Desktop and Portable PCs Market Size, Status and Forecast 2022

Gesture recognition is the ability of a device to identify and respond to different gestures, such as movement of hands, fingers, arms, head, or the entire body, of an individual.
This technology is used in the electronic devices such as smartphones, gaming consoles, laptops, tablets, smart televisions, and smart wearable devices. It is estimated that gaming and smartphones gesture recognition market will grow rapidly from 2013 to 2020 when compared to others. For example, in 2013 the worldwide sales of smartphones are estimated to be 970 million units, and are estimated to reach 2.8 billion units by 2020. Hence the gesture recognition technology in the smartphones grows rapidly. Gesture recognition technology is based on the sensors such as image sensors, light sensors, infrared sensors, MEMS and others. The market for Image sensors and infrared sensors are growing rapidly as these sensors are included in all the gesture recognition products. The detailed market analysis, factors responsible for driving the market, challenges, and constraints, the new technologies are also explained in this report.

Market Analysis and Insights: Global Gesture Recognition for Desktop and Portable PCs Market
In 2021, the global Gesture Recognition for Desktop and Portable PCs market size will be US$ million and it is expected to reach US$ million by the end of 2027, with a CAGR of % during 2021-2027.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Gesture Recognition for Desktop and Portable PCs market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Gesture Recognition for Desktop and Portable PCs market in terms of revenue.
On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Gesture Recognition for Desktop and Portable PCs market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Gesture Recognition for Desktop and Portable PCs market.

Global Gesture Recognition for Desktop and Portable PCs Scope and Market Size
Gesture Recognition for Desktop and Portable PCs market is segmented by company, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global Gesture Recognition for Desktop and Portable PCs market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2016-2027.

Segment by Type
2D Gesture Recognition
3D Gesture Recognition

Segment by Application
Desktop
Portable PCs

By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Nordic
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA

By Company
eyeSight Technologies
Intel
PointGrab
SoftKinetic

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